![]() In competitive mode, positions are switched after every round, and the winner is decided by who pushed their cart the farthest. Defenders may stop their enemy's progress by staying in close proximity with the payload. The game progressively gets more difficult as the Attackers approach their enemy's spawn point. Successfully getting the vehicle to a checkpoint increases the offensive team's timebank. The game ends if the payload makes it to the very last point, or when the Attackers are kept away from the vehicle and run out of time. Your team must wrest and maintain control of the point until you reach the 100% mark.Įscort lets Attackers side push the payload toward the Defenders' base on the other side of the map.
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